Qusetion1:
开发中一直在用Fragment
,使用Fragment
接受参数是经常遇到的问题,为什么不用构造方法,而用newInstance
呢?,构造方法不是更快更省事么?Androidstudio
中右键直接创建Fragment
:
Answer1:
默认会生成如下:
/**
* A simple {@link Fragment} subclass.
* Activities that contain this fragment must implement the
* {@link BlankFragment.OnFragmentInteractionListener} interface
* to handle interaction events.
* Use the {@link BlankFragment#newInstance} factory method to
* create an instance of this fragment.
*/
public class BlankFragment extends Fragment {
// TODO: Rename parameter arguments, choose names that match
// the fragment initialization parameters, e.g. ARG_ITEM_NUMBER
private static final String ARG_PARAM1 = "param1";
private static final String ARG_PARAM2 = "param2";
// TODO: Rename and change types of parameters
private String mParam1;
private String mParam2;
private OnFragmentInteractionListener mListener;
public BlankFragment() {
// Required empty public constructor
}
/**
* Use this factory method to create a new instance of
* this fragment using the provided parameters.
*
* @param param1 Parameter 1.
* @param param2 Parameter 2.
* @return A new instance of fragment BlankFragment.
*/
// TODO: Rename and change types and number of parameters
public static BlankFragment newInstance(String param1, String param2) {
BlankFragment fragment = new BlankFragment();
Bundle args = new Bundle();
args.putString(ARG_PARAM1, param1);
args.putString(ARG_PARAM2, param2);
fragment.setArguments(args);
return fragment;
}
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
if (getArguments() != null) {
mParam1 = getArguments().getString(ARG_PARAM1);
mParam2 = getArguments().getString(ARG_PARAM2);
}
}
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
// Inflate the layout for this fragment
return inflater.inflate(R.layout.fragment_blank, container, false);
}
// TODO: Rename method, update argument and hook method into UI event
public void onButtonPressed(Uri uri) {
if (mListener != null) {
mListener.onFragmentInteraction(uri);
}
}
@Override
public void onAttach(Context context) {
super.onAttach(context);
if (context instanceof OnFragmentInteractionListener) {
mListener = (OnFragmentInteractionListener) context;
} else {
throw new RuntimeException(context.toString()
+ " must implement OnFragmentInteractionListener");
}
}
@Override
public void onDetach() {
super.onDetach();
mListener = null;
}
/**
* This interface must be implemented by activities that contain this
* fragment to allow an interaction in this fragment to be communicated
* to the activity and potentially other fragments contained in that
* activity.
* <p>
* See the Android Training lesson <a href=
* "http://developer.android.com/training/basics/fragments/communicating.html"
* >Communicating with Other Fragments</a> for more information.
*/
public interface OnFragmentInteractionListener {
// TODO: Update argument type and name
void onFragmentInteraction(Uri uri);
}
}
明显,谷歌建议使用newInstance
来传递参数,然后在onCreate
接受参数的。
主要通过fragment的setArguments
(Bundle)/getArguments
方法实现。
这样做的好处是,(配置发生改变)屏幕旋转时,fragment
数据不会丢失。调用者只需要关系传递的哪些数据,而无需关心传递数据的Key是什么。
Question2:
FragmentPagerAdapter
与FragmentStatePagerAdapter
有什么区别:
Answer2:
主要区别就在与对于fragment是否销毁,下面细说:
FragmentPagerAdapter
:对于不再需要的fragment
,选择调用detach方法,仅销毁视图,并不会销毁fragment实例。
FragmentStatePagerAdapter
:会销毁不再需要的fragment,当当前事务提交以后,会彻底的将fragment
从当前Activity的FragmentManager
中移除,state
标明,销毁时,会将其onSaveInstanceState(Bundle outState)
中的bundle
信息保存下来,当用户切换回来,可以通过该bundle
恢复生成新的fragment
,也就是说,你可以在onSaveInstanceState(Bundle outState)
方法中保存一些数据,在onCreate
中进行恢复创建。
如上所说,使用FragmentStatePagerAdapter
当然更省内存,但是销毁新建也是需要时间的。一般情况下,如果你是制作主页面,就3、4个Tab,那么可以选择使用FragmentPagerAdapter
,如果你是用于ViewPager
展示数量特别多的条目时,那么建议使用FragmentStatePagerAdapter
。
参考链接: